![]() I have to give a tremendous shout-out to Daily Magic Games. The goal now is to deliver the product to backers in September 2016, and to retailers a few weeks after that. (I'm excited about that one myself the art in this game is fabulous.)Īs I write this, we are putting the finishing touches on the artwork and the rules. And all backers will be able to download a high-quality digital art book, containing artist Mihajlo Dimitrievski's wonderful artwork without the game's text and iconography blocking the view. Cards were upgraded to top-quality stock, coins were upgraded from cardboard to printed wood. There are three new 12-card expansions (one was a Kickstarter exclusive), and two new mechanisms (Events and Monuments) were added to the game as part of the expansions. In the end, backers got their choice of the standard or Deluxe box, each with lots of extra Building and Adventurer cards from stretch goals. And then more goals were set, allowing us to put even more content into that bigger box. The necessarily higher price compensated for the increased shipping price, and of course all backers were notified and allowed to upgrade their pledge to the Deluxe Box if they wished to do so. A new pledge level was announced that would get its backers a "Deluxe Box", with room for still more content. By the halfway mark, we couldn't offer anything more because the game box was full and within a flea's weight of being too heavy to ship for the pledge amounts we were asking.ĭaily Magic Games is nothing if not resourceful. Each new goal seemed to be achieved almost the instant we put it up. We had to scurry in mid-campaign to find new stretch goals to offer. We never expected the campaign to be this successful.
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